Download Book Title :
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1(Format : pdf , Language : English)
OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images.
The OpenGL®Programming Guide, Seventh Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling “red book” describes the latest features of OpenGL Versions 3.0 and 3.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques.
This seventh edition has been updated to include the newest features of OpenGL Versions 3.0 and 3.1, including
Using framebuffer objects for off-screen rendering and texture updates Examples of the various new buffer object types, including uniform-buffer objects, transform feedback buffers, and vertex array objects Using texture arrays to increase performance when using numerous textures Efficient rendering using primitive restart and conditional rendering Discussion of OpenGL’s deprecation mechanism and how to verify your programs for future versions of OpenGL
This edition continues the discussion of the OpenGL Shading Language (GLSL) and explains the mechanics of using this language to create complex graphics effects and boost the computational power of OpenGL. The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the Khronos OpenGL ARB Working Group, an industry consortium responsible for guiding the evolution of OpenGL and related technologies.
From the Back Cover
OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images.
The OpenGL®Programming Guide, Seventh Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling “red book” describes the latest features of OpenGL Versions 3.0 and 3.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques.
This seventh edition has been updated to include the newest features of OpenGL Versions 3.0 and 3.1, including
Using framebuffer objects for off-screen rendering and texture updates Examples of the various new buffer object types, including uniform-buffer objects, transform feedback buffers, and vertex array objects Using texture arrays to increase performance when using numerous textures Efficient rendering using primitive restart and conditional rendering Discussion of OpenGL’s deprecation mechanism and how to verify your programs for future versions of OpenGL
This edition continues the discussion of the OpenGL Shading Language (GLSL) and explains the mechanics of using this language to create complex graphics effects and boost the computational power of OpenGL. The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the Khronos OpenGL ARB Working Group, an industry consortium responsible for guiding the evolution of OpenGL and related technologies.
Link to
start the download OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1Author(s) Book :Dave Shreiner, The Khronos OpenGL ARB Working Group
Publish Year :2009 Publisher : Addison-Wesley Professional
You can check by ISBN10/ISBN13 : 0321552628/9780321552624
All Book readable online or download on PDF and mor formats for PC PDA MAC IPAD Nook mobile and more devices. Here Best Online Internet Library
Here Best Online Internet Library. You can download e-Books online on English, ebooks on French, Books on German, Books on Italian, Books on Spanish, Books on Other Languages.
Keyword(s):
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 free ebookOpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 pdf downloaddownload OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 free ebookbuy ebook OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 onlinebuy ebook rightspages downloadOpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 Full-TextOpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 read onlinePages : 995
Download EBook in Formats : djvu, pdf, doc, cfm
Download Audio EBook in Formats : mp3
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
. .
Other E-Book for Download :
Pocket Consultant: Cardiology Free EbookBook Online Linux and the Unix Philosophy DownloadEbook Ship Stability for Masters and Mates, Sixth EditionFormat Pdf Final Cut Studio, Workflows EbookGeometrical Theory of Dynamical Systems and Fluid Flows (Advanced Series in Nonlinear Dynamics) Free EbookDownload Microsoft Windows XP Power Toolkit EbookPsychodrama: Eine Einf?hrung Free EbookYou've Been Warned Book DownloadGeometry II Book DownloadAcrobat DBA Survivor: Become a Rock Star DBA EbookChaos in Automatic Control Book Download OnlineBook Online Male Sexual Function: A Guide to Clinical Management DownloadPolylogarithms and associated functions Book DownloadFormat Pdf How to Do Everything with Adobe Illustrator CS EbookComponent-Based Software Engineering: 8th International Symposium, CBSE 2005, St. Louis, MO, USA, May 14-15, 2005 (Lecture Notes in Computer Science / Programming and Software Engineering) Ebook For FreeEbook Heaven's FuryBeing Married: Your Guide to a Happy Modern Marriage Free EbookFree C by Example BookBook Online Caine's Reckoning DownloadFormat Pdf MCSA/MCSE Self-Paced Training Kit Ebook